Principle:Farama Foundation Gymnasium Environment Validation
| Knowledge Sources | |
|---|---|
| Domains | Reinforcement_Learning, Testing |
| Last Updated | 2026-02-15 03:00 GMT |
Overview
A validation pattern that systematically checks whether an RL environment implementation conforms to the Gymnasium API contract.
Description
Environment Validation ensures that custom environments correctly implement the Gymnasium interface before deployment. The validation process checks:
- Space validity: observation_space and action_space are well-formed Space objects
- Reset correctness: reset() returns (observation, info) with observation in observation_space
- Step correctness: step() returns the 5-tuple with correct types
- Seed determinism: reset(seed=X) produces deterministic results
- Step determinism: Given the same seed and actions, step produces identical outputs
- Render correctness: render() returns appropriate types for each declared render_mode
- Close safety: close() can be called multiple times without error
This is an active validation that calls environment methods with various inputs, unlike the passive checker that validates during normal operation.
Usage
Run validation after implementing a custom environment and as part of continuous integration. Validate the unwrapped environment (without make() wrappers) for the most thorough checks.
Theoretical Basis
Validation follows a contract-based testing approach:
# Abstract validation algorithm
def validate(env):
assert hasattr(env, 'action_space')
assert hasattr(env, 'observation_space')
obs, info = env.reset(seed=42)
assert obs in env.observation_space
obs2, info2 = env.reset(seed=42)
assert obs == obs2 # Seed determinism
action = env.action_space.sample()
obs, reward, term, trunc, info = env.step(action)
assert obs in env.observation_space
assert isinstance(term, bool)
assert isinstance(trunc, bool)