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Implementation:Haosulab ManiSkill StackCube

From Leeroopedia
Knowledge Sources
Domains Robotics, Simulation, Tabletop_Manipulation
Last Updated 2026-02-15 08:00 GMT

Overview

Concrete implementation of the cube stacking task environment in ManiSkill.

Description

The StackCubeEnv requires a robot to pick up a red cube and stack it on top of a green cube, then release it without the red cube falling off.

Registered as StackCube-v1 with max_episode_steps=50. Supported robots: panda and fetch. Reward modes include "normalized_dense", "dense", "sparse", and "none".

Randomizations: both cubes have z-axis rotation randomized, xy positions randomized on the table such that they do not collide. Success requires the red cube to be on top of the green cube (within half cube size), the red cube to be static, and the robot to not be grasping the red cube.

Usage

Use this environment for sequential manipulation research. Stacking requires grasping, precise placement, and careful release -- a fundamental skill in robotic manipulation.

Code Reference

Source Location

Signature

@register_env("StackCube-v1", max_episode_steps=50)
class StackCubeEnv(BaseEnv):
    SUPPORTED_ROBOTS = ["panda", "fetch"]
    agent: Union[Panda, Fetch]

Import

import gymnasium as gym
import mani_skill.envs
env = gym.make("StackCube-v1")

I/O Contract

Inputs

Name Type Required Description
obs_mode str No Observation mode
reward_mode str No Reward mode: "normalized_dense", "dense", "sparse", "none"
control_mode str No Control mode for the robot

Outputs

Name Type Description
obs dict/array Observation including TCP pose, cubeA/cubeB poses, is_grasped
reward float Dense reward: reaching + grasping + placing + static + release
terminated bool Whether episode ended by success
truncated bool Whether episode hit max steps (50)
info dict Contains success, is_cubeA_on_cubeB, is_cubeA_static, is_grasped

Usage Examples

Basic Usage

import gymnasium as gym
import mani_skill.envs

env = gym.make("StackCube-v1", obs_mode="state", render_mode="rgb_array")
obs, info = env.reset()
for _ in range(50):
    action = env.action_space.sample()
    obs, reward, terminated, truncated, info = env.step(action)
    if terminated or truncated:
        obs, info = env.reset()
env.close()

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