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Implementation:Ggml org Ggml Ggml backend init best

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Knowledge Sources
Domains ML_Infrastructure, Hardware_Abstraction
Last Updated 2025-05-15 12:00 GMT

Overview

Concrete tool for selecting the best available hardware backend provided by the GGML library.

Description

ggml_backend_init_best is a C function in the GGML tensor library that inspects the global backend registry, ranks every discovered device by computational capability (GPU > iGPU > CPU), and returns a ready-to-use backend handle pointing to the highest-ranked device. It abstracts away all hardware probing so that callers obtain an optimal backend with a single, zero-argument call. The function depends on ggml-backend.h and ggml-backend-impl.h for type definitions and registry internals.

Usage

Call this function at application startup, after ggml_backend_load_all() has populated the backend registry with all available plugins. The returned handle can then be passed to buffer-allocation and graph-computation routines. When the backend is no longer needed, release it with ggml_backend_free().

Code Reference

Source Location

  • Repository: GGML
  • File: src/ggml-backend-reg.cpp
  • Lines: 356-364

Signature

ggml_backend_t ggml_backend_init_best(void);

Import

#include "ggml-backend.h"

I/O Contract

Inputs

Name Type Required Description
(none) - - No parameters; uses global backend registry

Outputs

Name Type Description
return ggml_backend_t Handle to the best available backend (GPU > iGPU > CPU)

Usage Examples

#include "ggml-backend.h"

// Load all available backend plugins
ggml_backend_load_all();

// Initialize the best available backend
ggml_backend_t backend = ggml_backend_init_best();

// Use the backend for computation...

// Cleanup
ggml_backend_free(backend);

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