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Implementation:Farama Foundation Gymnasium AcrobotEnv

From Leeroopedia
Knowledge Sources
Domains Reinforcement_Learning, Classic_Control
Last Updated 2026-02-15 03:00 GMT

Overview

Concrete tool for the Acrobot classic control environment provided by Gymnasium.

Description

The Acrobot environment is based on Sutton's work in "Generalization in Reinforcement Learning: Successful Examples Using Sparse Coarse Coding" and Sutton and Barto's book "Reinforcement Learning: An Introduction". The system consists of two links connected linearly to form a chain, with one end of the chain fixed. The joint between the two links is actuated. The goal is to apply torques on the actuated joint to swing the free end of the linear chain above a given height while starting from the initial state of hanging downwards.

The dynamics are governed by rigid-body equations with two rotational degrees of freedom (theta1 and theta2), integrated using a 4th-order Runge-Kutta method with a timestep of 0.2 seconds. The system models two links of equal length (1.0 m) and equal mass (1.0 kg), with gravity set to 9.8 m/s^2. The agent can apply one of three discrete torques (-1, 0, or +1 N*m) to the actuated joint at each step.

By default, the dynamics follow those described in Sutton and Barto's book. An alternative dynamics formulation from the original NeurIPS paper can be activated by setting the book_or_nips attribute to "nips" on the unwrapped environment.

Usage

This environment is commonly used for benchmarking reinforcement learning algorithms on sparse reward, continuous state-space control problems. It serves as a standard testbed for evaluating discrete-action RL agents, particularly for algorithms that must learn to chain together sequences of actions to achieve a goal. The Acrobot is well-suited for educational purposes, demonstrating concepts such as underactuated control, swing-up tasks, and energy-based control strategies.

Code Reference

Source Location

Signature

class AcrobotEnv(Env):
    def __init__(self, render_mode: str | None = None):

Import

import gymnasium as gym
env = gym.make("Acrobot-v1")

I/O Contract

Inputs

Name Type Required Description
action int Yes Discrete action in {0, 1, 2}: apply -1, 0, or +1 torque (N*m) to the actuated joint

Outputs

Name Type Description
observation np.ndarray (shape (6,), float32) [cos(theta1), sin(theta1), cos(theta2), sin(theta2), angular_velocity1, angular_velocity2]
reward float -1.0 for each step that does not reach the goal; 0.0 upon termination at the goal
terminated bool True when the free end reaches the target height: -cos(theta1) - cos(theta2 + theta1) > 1.0
truncated bool False (truncation handled by TimeLimit wrapper; default 500 steps for v1)
info dict Empty dictionary

Observation Space Details

Index Observation Min Max
0 Cosine of theta1 -1.0 1.0
1 Sine of theta1 -1.0 1.0
2 Cosine of theta2 -1.0 1.0
3 Sine of theta2 -1.0 1.0
4 Angular velocity of theta1 -12.567 (-4*pi) 12.567 (4*pi)
5 Angular velocity of theta2 -28.274 (-9*pi) 28.274 (9*pi)

Action Space Details

Value Action Unit
0 Apply -1 torque to the actuated joint N*m
1 Apply 0 torque to the actuated joint N*m
2 Apply +1 torque to the actuated joint N*m

Key Methods

Method Description
__init__(render_mode=None) Initializes the environment with observation space Box(6,), action space Discrete(3), and optional rendering
reset(seed=None, options=None) Resets the state to random values in [-0.1, 0.1] (customizable via options "low"/"high"); returns (observation, info)
step(a) Applies the selected torque, integrates dynamics via RK4, and returns (observation, reward, terminated, truncated, info)
render() Renders the environment using pygame in "human" or "rgb_array" mode
close() Closes the pygame display and cleans up resources

Physics Parameters

Parameter Value Description
LINK_LENGTH_1 1.0 m Length of link 1
LINK_LENGTH_2 1.0 m Length of link 2
LINK_MASS_1 1.0 kg Mass of link 1
LINK_MASS_2 1.0 kg Mass of link 2
LINK_COM_POS_1 0.5 m Center of mass position of link 1
LINK_COM_POS_2 0.5 m Center of mass position of link 2
LINK_MOI 1.0 Moments of inertia for both links
dt 0.2 s Integration timestep
MAX_VEL_1 4*pi rad/s Maximum angular velocity for joint 1
MAX_VEL_2 9*pi rad/s Maximum angular velocity for joint 2

Usage Examples

import gymnasium as gym

env = gym.make("Acrobot-v1")
observation, info = env.reset(seed=42)

for _ in range(1000):
    action = env.action_space.sample()
    observation, reward, terminated, truncated, info = env.step(action)
    if terminated or truncated:
        observation, info = env.reset()

env.close()

Custom Reset Bounds

import gymnasium as gym

env = gym.make("Acrobot-v1", render_mode="rgb_array")
observation, info = env.reset(seed=123, options={"low": -0.2, "high": 0.2})

Switching Dynamics Model

import gymnasium as gym

env = gym.make("Acrobot-v1")
env.unwrapped.book_or_nips = "nips"  # Use NeurIPS paper dynamics instead of book dynamics
observation, info = env.reset()

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